We Have No Images And Some Details
First of all there has been three new images for Call Of Duty: WWII. Two appear to be concept art and one looks like to be a new screen.
Next up we have a bit of detail regarding multiplayer maps in that they will not just come from areas featured in the campaign. Instead there will be maps from the campaign but they have also expanded out to other fronts.
From Edge magazine,
Such environmental storytelling will also feature in the multiplayer component, which in addition to revisiting battlefields featured in the singleplayer campaign will also expand to different fronts. A stop on Condrey and Schofield’s research trip informed one such multiplayer map, but with the mode’s finer details being held back for E3 – and a beadyeyed Activision rep sat in the interview room – specifics elude us.
Whilst Micheal Condrey and Glen Schofield were talking to Edge magazine they also made a brief reference to the Zombies mode as well,
There’s some really authentic stuff in there. There’s back story that’s based on real events.
Also Micheal Condrey made reference to the original Dead Space title that both Condrey and Schofield were the heads of Visceral Games at EA, the team behind the original Dead Space titles,
unique to our Dead Space signature.